![]() ![]() ![]() ![]() Rafale Gémeaux increases the combo count by 1 for every attack executed this way, which means if you wait until your characters reach a high Ether and use a bunch of 1000 Ether attacks at once, the combo will go up very fast. Hinako's main gimmick is that she grants extra bonuses for chaining multiple attacks in succession.Enemies become glorified punching bags at that point. Ostensibly, this is balanced by Gear 5 taking a long time to reach in-battle, but there are so many ways to increase the starting Gear that she can start the battle at Gear 4 and reach Gear 5 after only 1 attack. Rena at Gear 5 gets the Maelstrom attack that guarantees a knockdown.Put the two of them in the active party against anything that's weak (or made weak) against said attack type and they will utterly destroy everything. Hiori has an ability that makes an enemy weak to one of her two main attack types and Shiho shares one of those two attack types.She's also commonly paired with Ao due to how compassionate and understanding she is regarding her stigmatized condition and their intense Ship Tease moments. This newfound relatability made her a fan favourite despite being a noncombatant and the last recruited character. She became an innocent girl who wants to understand others' feelings, but has trouble doing so, and is unnerved by what she was before. She was a Base-Breaking Character in Ray for being a one-note sadomasochist, but the events of this game radically changed her defining Lack of Empathy into something more sympathetic. In fact, the game itself emphasizes this, because doing all the date events takes significantly longer than dungeon exploration and combat. While the combat is praised for its fast-paced, dynamic flow, it's not the main draw (and often gets an It's Easy, So It Sucks! reaction due to how quickly overpowered the girls get). But for most players, a large subset being Yuri Fans, the close interactions among the all-female cast as well as actual lesbian representation are the primary reason to play the game. Enjoy The Story, Skip The Game: Not to the same extent as the first game, as the gameplay is well received this time around.Spamming Averse Bélier to win is a common criticism of the game's balance. Averse Bélier flips this on its head by calculating damage based on Speed, given to the fastest character in the game, meaning she can quickly and reliably out-damage the other party members (and the move looks cool). Most of her moveset is designed to be combo-centric and synergistic, gaining benefits by attacking in succession and increasing the combo so the whole team can increase damage output, and she's a Fragile Speedster with low Attack to balance this out. For many players, Hinako's Averse Bélier may as well be her only attack.Being recruited in Chapter 2 also means she isn't that far behind in term of TP, and in fact, she is usually ahead in term of level for the next few chapters. Shiho is a mainstay for most players' teams thanks to her great combination of offensive and supportive moves combined with high Ether Recovery. ![]()
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